I've finished chapters 10 and 11 of the fourth draft of Exile and they can be downloaded at the bottom of this page.
There are some moderate changes in these chapters from the last draft posted. Mostly these changes have to do with Silmera's motivations and suicidal thoughts. In my effort to make the characters into believeable people I've delved much deeper into Silmera's reasons for doing what she's doing. An english professor of mine always used to say that to write a believeable character you have to first know what their secret is. Everyone has a secret, and most of the time it helps to define who they are as a person. Silmera's secret is that she wants to die. She knows that this is wrong, so she is desperately seeking a reason to keep going. She's had a whole thousand years of fruitless labor and people still hate her for who and what she is. She can't take it anymore and just wants it to end.
I've also thrown in a few references to how different the world is now from the way it was when she was a child. She gives the impression from her thoughts that the world she grew up in a thousand years ago during and just after the War of Zion is much like our own modern day.
The story that the War of Zion is based on takes place in a world that is a blending of sci-fi and fantasy, there are laser guns, floating cities, and flying cars, but there is also magic and people who still use swords as a ceremonial weapon rather than a practical one. It's kinda like star wars without space travel, which is kinda what I was going for when I wrote it. After the war the technology began to decline rapidly because so much of the population had been killed in such a short time that few people remained that could build, repair and invent new technology. By the time Silmera was 20 years old things had degraded enough that all of the sci-fi technology had pretty much disappeared and was replaced with things like you would find in our world and time, and that is what she is fondly, and not so fondly, remembering.
Wednesday, November 24, 2010
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